Error building Player: Exception: Failed to run reference rewriter with command "--target="Temp/StagingArea\Assembly-CSharp-firstpass.dll" --framework="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0,C:\Program Files (x86)\Microsoft SDKs\Windows Phone\v8.0\Libraries" --platform="C:\Program Files (x86)\Windows Phone Kits\8.0\Windows MetaData\Windows.winmd" --support="Temp/StagingArea/WinRTLegacy.dll" --winmdrefs="" --system=System --dbg=pdb --alt=System.Net;System.Net.Sockets,System.Net;System.Xml.Serialization;System.ComponentModel,System.Windows;System.Threading,mscorlib". [Temp/StagingArea\Assembly-CSharp-firstpass.dll]
Error: method `System.Collections.Generic.List`1 System.Collections.Generic.List`1::ConvertAll(System.Converter`2)` doesn't exist in target framework. It is referenced from Assembly-CSharp-firstpass.dll at UnityEngine.Transform[] SplineController::GetTransforms().
Catastrophic failure while running rrw: System.NullReferenceException: Object reference not set to an instance of an object.
at Unity.ReferenceRewriter.RewriteMethodSpecMemberRefs.Visit(MethodDefinition method)
at Unity.ReferenceRewriter.MethodDefinitionDispatcher.Dispatch(TypeDefinition type)
at Unity.ReferenceRewriter.MethodDefinitionDispatcher.Dispatch()
at Unity.ReferenceRewriter.RewriteOperation.Execute(RewriteContext context)
IS THIS IS A SAME kind of error, not supported in unity?
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